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Houdini Pyro Sim (low-res) to UE4
Marvin Kaltenbach
April 30, 2019
May 2, 2019
Houdini Pyro Sim (low-res) to UE4
Procedural HD Grass Asset
Marvin Kaltenbach
April 30, 2019
April 30, 2019
Procedural HD Grass Asset
Real-Time Ocean Shader & Bouyancy
Marvin Kaltenbach
April 17, 2019
February 14, 2020
Real-Time Ocean Shader & Bouyancy
Dome Destruction and FX – Das Homunculus Protokoll
Marvin Kaltenbach
April 4, 2019
February 14, 2020
Dome Destruction and FX – Das Homunculus Protokoll
Comet VFX – Das Homunculus Protokoll
Marvin Kaltenbach
April 2, 2019
February 14, 2020
Comet VFX – Das Homunculus Protokoll
3D Clouds
Marvin Kaltenbach
April 2, 2019
February 14, 2020
3D Clouds